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LIVE CODING SESSIONS #9

15 January 2026

EMBODIMENT

Live Coding Sessions #9

This edition of Live Coding Sessions dives into embodiment, we explore how the body can become an active, expressive force in live coding. Transforming movement, gesture, and physical presence into sound, visuals, and creative possibilities. The body not just as a tool but as a collaborator, shaping the performance through wearables, motion, and audience interaction.

We’re excited to confirm Marije Baalman, Hay Kranen and Frank Bosma. Marije works with custom wearable systems that translate movement into live-coded sound and visuals, positioning the body as an active force within the performance. Hay and Frank approach embodiment through remix and participation: from live-coded sets built from dancing bodies to interactive 3D environments where the audience helps choreograph avatars in motion.

‣ Pre-sale €10,- (incl. service costs)
‣ Students €7,50 (incl. service costs)
‣ Limited amount of door tickets available for €12,-
‣ Doors: 19:30
‣ Start: 20:00
‣ End: 22:00

Get your tickets here!

Venue: Doka Amsterdam / Volkshotel

Wibautstraat 150, 1091 GR Amsterdam, The Netherlands.
Doka on OpenStreetMap

Live Coding Sessions is kindly supported by Amsterdam Fund for the Arts (AFK), and Volkshotel Amsterdam.


Line up

Marije Baalman

Marije Baalman is an artist and researcher/developer working in the field of interactive sound and light art, based in Amsterdam. She makes music and music-theatre performances, worked with dancers and has made several installations.

Topics that she addresses with her work are the nature of interaction between and entanglement of humans and technology, the influence of algorithms on society and the human experience, and environmental change.

In her artistic work she is interested in the realtime components of the work, composing processes, behaviours and interaction modalities. This means that the sonic or visual output depends on realtime interactions of the systems she builds with the performer, the audience, or the environment.

This is expressed with tools such as physical computing (performance interfaces and/or installations) and wireless systems, livecoding (both as a skill, as well as a performance interface), digital and analog sound and data processing. In her work with light she uses methods from sound composition and synthesis. To realise her works she mostly uses open source technology (software and hardware) and she is an active contributor to the open source community. In addition she has an interest in creating participative events and environments, drawing inspiration from methods from the larp community in combination with digital technology.

She also works as a cultural organiser and curator and as an activist to improve the rights of artists and promote self-organised housing. She is a member of iii and Grond.

Hay Kranen

Hay Kranen (Nijmegen, 1983) has been building digital things on the thin line between art, technology, data, narrative and media since 1998. He has done this for a wide range of organizations, both employed and on a freelance basis. Since 2021 he has been a part of audio collective De merel uit de machine, an audio collective making generative audio installations for festivals such as IDFA Doclab, Cinekid and NFF. He has been live coding since the pandemic. He wrote his own live coding environment, called vchunker, focusing on manipulating video and audio at the same time.

Frank Bosma

Frank Bosma is a creative developer connecting people with purpose through playful immersive experiences, whether that’s online or offline. From sites to apps and Augmented Reality to Virtual Reality, if it has an API he’ll give it a go. With a love for music, dancing, coding and 3D environments, Frank will create 3D scenes with live audience input.